Maxime Clavel
Maxime Clavel, also known as Max Clavel.
Software Engineer III, Electronic Arts (Vancouver, BC, Canada)
Maxime “Max” Clavel is a software engineer based in Vancouver, BC, building
production-grade cloud-native distributed systems for large-scale game-server and
data-security platforms since 2019. Currently Software Engineer III at Electronic Arts,
previously at Ubisoft and Qohash. B.Eng. in Software Engineering from Polytechnique
Montréal.
Experience
- Electronic Arts - Software Engineer III / II (2023-present), Vancouver
- Qohash - Software Developer (2022-2023), Vancouver
- Ubisoft Entertainment - Online Programmer I / II (2019-2022), Montreal
Projects
- Consora - a multi-model AI deliberation platform (consora.ai)
- Swipple - spaced-repetition flashcards (swipple.cards)
- SWE Handbook - a software engineering handbook (swehandbook.dev)
Profiles